Human Factors in Computing

A - Introduction
      Everyday Things
      Philosophy
      Cognitive Psychology
B - Cognitive Aspects
      Thinking, Memory, and Emotion
      Sensation, Perception, and Attention
C - Social Aspects
      Language
      Culture
      Icons
D - Computers
      Character Sets and Fonts
      Devices

D - Computers (continued)
      Memory, Processing, and Networking
E - Interaction
      Paradigms
      Interaction Styles
      Interaction Models
      Cognitive Models and Architectures
      Captology
F - Design
      Improving Usability
      Usability Engineering
      Ergonomics
      User Support




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